HITMAN

ROLE: Sound designer

DEVELOPER: IO Interactive

PUBLISHER: Square Enix

What was done: Sound design and implementation using Glacier 2 engine and Wwise.

Hitman (2016) is a stealth-based action game developed by IO Interactive, where players assume the role of Agent 47, a skilled contract assassin. The game follows a “seasonal” episodic format, with each episode offering a new, open-world location to explore. Players must strategically eliminate targets using a variety of methods, from stealthy approaches to creative…

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