I don't want to BEG for money, but if you donate, you will support that I am able to do this in the future, write more papers and create more sounds in my spare time.

Welcome to the Cujo Sound website.
This is a pretty bad beta of the website - I�m sorry for my bad webpage building skills, but here you will be able to find all my shared material.

I create sounds for many things and some of the sounds and material that I do, including writing books that I never publish anyway, I believe should be shared.

 

Here are some papers about:

The Audio Tutorial (Everything put together)

Acoustics

Audio narratives

Functions of sound

Max / MSP project 1

Microphones and transducers

Recording

Sound in a nutshell

Theorists perspective

 

Here is listed what I am planning to write about.

It is all supposed to come in one big book, but so far you can grab the chapters above which are  the ones I am working on right now.
If there is either of the subjects you would like to read and have me finish or write more about. Drop me an email on b@cujo.dk

Sound in a nutshell

Game sound came a long way

Theorists perspective

Diegesis

The functions of sound

Acoustics

Microphones and transducers

Recording

Mixing

Decibels

The digital plane

Sequencing

Plug-ins

Programming / Scripting

C# / Javascript

max/MSP and PD

Effects

Compression

Limiting

Gating

Phasing

Flanger

Reverb

Impulse Response

Noise

Delay

EQ

Vocoders

Field recording

Foley

Binaural recording and playback

Psychoacoustics

Synthesis

Modular synthesis

Granular synthesis

Additive synthesis

Game Audio

Game Engines

Audio Engines
Wwise
fMod

A bit on game sound theory

Game design

Film Audio

Theory

Interative audio

Arduino

Aestetics

Creative thoughts and thinking

Rassool & A Mothers Inferno

Building hardware audio effects

Creating audio, using the DAW as an instrument

Creating drones and pads

Using effects for other purposes than the given

Projects and exercises

References

Other interesting reading material